Absorb is a motion puzzler (I think I just made that up) where you must “absorb” colored orbs into its matching color gate. Orbs are randomly generated off screen and slowly move on screen. You control the orbs by tapping, dragging, and releasing. Think of a sling shot. The farther you drag, the faster the orb travels. Orbs that are the same color can be combined to make larger orbs. However, if different colored orbs touch then you will lose a gate. Losing gates is not good. You are then stuck with that color of orb floating around with no home. Oh yeh, orbs of the same color attract each other. This makes for difficult maneuvering when you have a lot of orbs on the screen.
Each of the thirty levels has objectives. The first levels start off basically training you so you can get a grasp on the rules and gameplay. I will say this…this game does not mess around. It gets hard, quick. Strategy and patience are key in this game.
Visually this game is pretty basic. Five colors and a black background are all that you get. With that said, the gameplay is simplistic anyway. Why muddle it up with heavy graphics? The in game music is a pretty good fit for the methodical gameplay. A ongoing futuristic, slow techno-ish song.
If you don’t like games where you have to take your time and be meticulous, this is not a game for you. But if you like a challenging game that will help you build patience then you should absolutely get this game. Personally, I am right in the middle of these two groups, and I like this game. I did get frustrated and stop playing a few times but the game is intriguing enough that I came back to it.
Overall Value for it’s $.99 price point
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