Publisher: Didev Studios
GeoSnake is a new iPhone/iPod Touch take on the old snake game that everyone knows. Maybe you first played it on a graphic calculator (Editor: I first played it on Q-Basic). You know the one where you control a snake and collect objects or dots and as you collect more items, your snake grows. The basics of this game are the same as the old one, but the graphics, audio, and controls are totally upgraded.
There are two ways to control the snake, tilt or touch. When I first started playing I used the touch method. The snake will slither to wherever you are touching. This makes picking up the gold orbs difficult because your finger may be on the orb so you can’t see it when the snake gets close. The tilt option is a nice change but is more difficult than the touch option. I think the controls are a problem for GeoSnake. I wish there was some sort of direction tapping option. That way you could see the orb the whole time and you don’t have the over sensitivity of the tilting option.
The graphics and audio share a dark techno theme. They complement each other very well. The snake graphics make it look more like a centipede but nevertheless it still looks great. The rest of the screen, including the gold orbs that you need to pick up, are very high quality. The music is cool but repetitive; you will want to switch to your own music if you plan on playing for awhile.
The game is challenging. Your snake can get so long that it will wraps around the screen. I had one so long that I couldn’t tell where the middle of the snake was. If you liked the old version of Snake, then you will likely like this App Store rendition. No matter who you are, this a great game for those bathroom/waiting around situations you find yourself in every day.
Overall Value for it’s $.99 price point
Overall Value: 3.5 out of 5.0 stars
Graphics: 4.0 out of 5.0 stars
Sound: 3.0 out of 5.0 stars
Controls: 2.5 out of 5.0 stars