Author
Cody Sharp
Price: Free
In App Purchase to remove Ads – $.99
Publisher: Backflip Studios
NinJump is the newest creation out of prolific developer, Backflip Studios. In another nod to freemium gaming, you’ll find the ad-supported NinJump on the App Store for the very low price of free. You do have the option of removing the ads for a buck but the iAds are fairly unobtrusive and playing with them should not cause you any issues. This game makes Ninjatown: Trees of Doom seem slow and outdated…and I really like it.
You play a ninja that has the unique ability to climb straight up walls. Your challenge is jumping back and forth between two walls and trying to hack away at obstacles as they fly across the screen. The movements are quick and as you climb higher, they become much quicker. NinJump’s uniqueness comes with a quasi-match 3 game dynamic. In this case, you need to kill off 3 similar obstacles in a row. Whether that means shredding 3 killer birds, squirrels, thrown shuriken’s or something else entirely is up to you. Upon completing this task, you’re rewarded by taking a super quick trip upwards using a distinct power-up that lasts several seconds.
At its heart, NinJump is another up and up game (a term I coined a while ago to describe a game similar to Doodle Jump) where you try to get as many points as possible by going up as far as possible. However, for its price point – free – and its unique gameplay, NinJump excels. The music and graphics within are both of the highest quality. In other words, if you pass this over to your friend some time, they will assuredly ask you how much this cost and think it falls easily in the 1-2 dollar range. Well done Backflip Studios; you continue to make other indie developers look bad with your low prices and quality content. Please – keep it up.
Overall Value for it’s $.99 paid price point
Overall: 4.0 out of 5.0 stars Graphics: 4.0 out of 5.0 stars Sound: 4.5 out of 5.0 stars Controls: 5.0 out of 5.0 stars